If you give a creature double strike to a creature with last strike, it'll deal combat damage three times: once during first-strike combat damage, again during normal combat damage, and again during last-strike damage
It's one thing to stop your opponent's game plan by efficiently reacting to their plays, it's another entirely to just stop them from being able to play the game in the first place
Add trample or unblockable effects to push damage through
Whenever you cast an instant or sorcery, Mica lets you sacrifice an artifact to copy that spell, so the deck naturally wants a steady stream of disposable artifacts to keep turning every burn spell into a bigger threat
This is the set that One Piece fans have been waiting for since the game launched: a full Skypiea arc booster set, starring the legendary God of Skypiea himself, Enel
Unless exclusively stored in binders and played with in card sleeves (which was virtually unknown at the time), there are few Near Mint examples in circulation