Gabriel Angelfire Rampage 3 Gabriel Angelfire | Illustration by Daniel Gelon Commander (1) Planeswalker (1) Creature (24) Heliod's Pilgrim Danitha Capashen, Paragon Noble Quarry Elven Warhounds Odric, Master Tactician Engulfing Slagwurm Restoration Specialist Arbor Elf Siona, Captain of the Pyleas Satyr Enchanter Taunting Arbormage Kor Spiritdancer Shinen of Life's Roar Jangling Automaton Eidolon of Blossoms Stonehewer Giant Sylvan Basilisk Sram, Senior Edificer Mentor of the Meek Mesa Enchantress Setessan Champion Magus of the Candelabra Voyaging Satyr Tempting Licid Instant (7) Heliod's Intervention Beast Within Dawn Charm Selesnya Charm Mercy Killing Seedling Charm Benefactor's Draught Enchantment (15) Lure Weirding Wood Seton's Desire Indrik Umbra Nature's Blessing Wild Growth Dragon Fangs Reprobation Fertile Ground Shielded by Faith Wolfwillow Haven Overgrowth Unflinching Courage Kenrith's Transformation Karametra's Favor Sorcery (9) Harmonize Winds of Rath Cultivate Roar of Challenge Idyllic Tutor Revenge of the Hunted Sylvan Offering Open the Armory Three Dreams Artifact (7) Horned Helm Helm of Chatzuk Sol Ring Nemesis Mask Mirror Shield Conqueror's Galleon Infiltration Lens Land (36) Selesnya Guildgate Selesnya Sanctuary Command Tower Graypelt Refuge Sungrass Prairie Forest x13 Terramorphic Expanse Evolving Wilds Krosan Verge Plains x13 Blossoming Sands Reliquary Tower This Gabriel Angelfire deck may be the perfect balance between funny and good

While Four-Color Keruga is definitely delivering results in the post-ban MTG Modern meta, its a bit too early to call it a problem
Looking at the base of each deck: Lands
Play Boosters are the ideal booster for the play environmentespecially Limited format events
It means you can risk playing ramp spells or do nothing permanents on-curve
Fires of Yavimaya decks were as fast as other beatdown decks while packing more power and the ability to get brutal draws, allowing them to be the most important deck in Standard for as long as they retained their key components