If Sulley & Boo combo-shifted with both characters together, when the team character is banished, the separate Sulley and Boo underneath may return to the field for free
Many of your Emerald cards in this deck have ward, and there are options to bounce player characters back into your opponents hand, draw cards if youre behind the ball, and turn your characters into extra ink
And then this item gives you a bit of extra lore gain that can be hard for your opponent to stop, while also providing you with some additional card draw
A 1/1 flying is annoying, but a 1/1 flying that dies into a relevant spell is something that you'd rather let live than try to kill
Its biggest tricks rely on making Illusion cards Vanish from the field, only to return to your hand, gain some insta-lore, or manipulate the board state
This means they can be played again next turn or added to the Inkwell