You can buff Juri to be very strong, very quickly through some sacrifices, and then punch through and finish off opponents with Commander damage
Of course, when building any deck, players should think about the strategy they want to use, as simply having a great card will mean very little if it doesn't match the style of play incorporated
It's not just creatures, either - Nahiri the Harbinger is a good example of a card that rummages every turn and has a big payoff, also
Solrock Celestial Guardians Common Element Fighting Stage Basic HP 90 Weakness Grass Retreat 2 Artist
What do you want to see from future saga commanders, either in a main MTG product or a Universes Beyond crossover
While The Lost Caverns of Ixalan was a hotly-anticipated MTG set, many were surprised by the quality of the sets pre-con Commander decks