On ETB it exiles target card from a graveyard and after that it can either remove X counters from target permanent, or target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card
Clocking in at literally half the mana value of his fell liege, Saruman of the White Hand will likely be the preferred choice for anyone who likes to make their Commander central to gameplay (or who wanted a heavier emphasis on Amass as a mechanic)
It combos very well with cards like Splinter Twin, allowing you to get infinite extra combat steps
After playing a match, youll be well versed in the games rules and can start having fun
(Activate each exhaust ability only once.) You may activate this creature's exhaust ability without discarding cards if you just want to put a +1/+1 counter on it
But once blockers come down, your 2/2 creature is going to have a tough time punching through