Removing 0 quantity + non-Magic items is recommended.
3 Emet-Selch, Unsundered Esper Terra Gogo, Master of Mimicry Golbez, Crystal Collector Hope Estheim Joshua, Phoenix's Dominant Kefka, Court Mage Kefka, Ruler of Ruin Kuja, Genome Sorcerer Quistis Trepe Shantotto, Tactician Magician Tellah, Great Sage Terra, Magical Adept The Emperor of Palamecia The Lord Master of Hell Trance Kuja, Fate Defied Venat, Heart of Hydaelyn Vivi Ornitier Xande, Dark Mage
Kaldheim is atop-down (flavor first),Norse mythologyinspired set, Magic's take on what a Viking inspired world would look like
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If Delina is your red commander, its easier to build around it since having this copy ability in the command zone is very strong
Lifeline is a slower, more value ridden approach, with it giving you the creatures back at the end of the turn