Secret Plans provides extra value from unmorphing your creatures, and Trail of Mystery is a card I knew but never thought about how powerful it was until playing it last weekend
Sol Ring Cost: 1 colorless, tap for 2 colorless mana If you manage to draw this in the early game, youll be able to start putting down cards super quickly Arcane Signet Cost: 2 colorless, tap to add mana matching your Commanders color identity A cheap, easy mana rock to get out and use to fuel your machinations Evolving Wilds Sacrifice it and go hunting for a basic land card to help you out
Heroic Intervention Heroic Intervention is greens best defense against board wipes and targeted removal
#5 Ancient Tomb Ancient Tomb is not a legal land in many formats, but its an absolute pillar to any format it is legal in
I dont want to undersell Windgraces ultimate, either
It provides a wildly popular effect to everyone for totally unexpected results, and that alone makes it an easy inclusion