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All you gotta do is kill your vampires
Worst of all, other Saproling cards that deal in counters make spore counters, not fungus counters
And then you play Virbank City Gym (PLS 126/135) so they take extra poison damage, and you attach a Muscle Band (XY 121/146) -- and then you have a knock out for 200 damage for only two energy, which is really strong
The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. In essence, your aim is to play Creatures with as many combat abilities as possible
Thus, players took advantage of this system to consistently get 130 Gems each day by holding onto every Daily except "Play in Ranked Duel", "Win in Ranked Duel", and "Play a Spell Card in Ranked" without turning them in so that every daily rollover will only give them those three Daily Missions, then clear those three and turn them in for maximum Gem gain