Inti, Seneschal of the Sun Inti, Seneschal of the Sun is never the most powerful or flashiest red card in your deck, but it fills so many little roles
Unlike archetype building and key cards like Shardless Agent or Omnath, Locus of Creation, W6 would barely be missed and at the end is only a really good turn 2 threat without being a centerpiece of a deck
Throw everything you've got at the enemy with Ashling's light guiding the way, summoning massive Elementals at a discount with splashy battlefield entry effects
Regal Bunnicorn This 2-drop can be very, very, big
Two Drop Equipment/Auras that Give +1 Power for Each Artifact You Control These three common Auras/Equipment all banned in Pauper are next, one just insta-banned like Memory Jar before seeing play
And Markov Blademaster is a far better attacker than she might look like on the surface, which I believe is why she isnt included in more decks, tribal or not