That scry turns from a 'sure, okay' to an effect you'll likely be wanting to trigger as much as possible 7 Ultimate Magic: Holy Divine Intervention Let's go back to the Wrath of God scenario
Zzzyxas's Abyss: Players must pronounce the card's name correctly to avoid its effects
Paying an extra mana for the 2/2 token is fine, and the re-equip cost isnt prohibitive
I love the sunburst mechanic, and thats what Chamber Sentry has without spelling it out
The two form a powerful value engine that can easily grind out long games, as well as a wholesome partnership that will make your opponents think twice before reaching for the removal.
The cards a force to be reckoned with on the front half, but it gets better for reason with Sephiroth, One-Winged Angel, which creates stackable emblems in case your opponents got any funny ideas about interacting with your wincon