This legendary Human Artificer has both menace and haste, letting you swing away as soon as he comes into play
There are countless examples of cards that can get deathtouch through some means like Knight of the Ebon Legion or Kagha, Shadow Archdruid
Many decks have leveraged poison to win games quicker than they could with normal damage
Annie Wu illustrated a 6-card scene of Captain America battling HYDRA
$0.49 TL;DR (Not Tournament Legal) Mystery Booster 2 $0.49 Value Town (Not Tournament Legal) Mystery Booster 2 $0.49 Bolshack Dragon (Not Tournament Legal) Mystery Booster 2 $0.49 The Colossal Dreadmaw (Not Tournament Legal) Mystery Booster 2 $0.59 Cleaver Blow (Not Tournament Legal) Mystery Booster 2 $0.49 Starting Town NPC (Not Tournament Legal) Mystery Booster 2 $1.29 Liliana's Other Contract (Not Tournament Legal) Mystery Booster 2 $0.49 Werewhat (Not Tournament Legal) Mystery Booster 2 $0.59 Kozilek, Compleated (Not Tournament Legal) Mystery Booster 2 $0.49 Common Black Removal (Not Tournament Legal) Mystery Booster 2 $0.49 Muraganda Eldrazi (Not Tournament Legal) Mystery Booster 2 $0.49 Call from the Grave (Not Tournament Legal) Mystery Booster 2 0 results found
3 Suspend Itll Come Back Around In a similar vein to the adventure mechanic, suspend lets you take a spell and, for a cost, put it into exile with a number of time counters on it