In my opinion, the strongest things you can do in Mono Red are: "Glass cannon" decks that either quickly pop off and win before opponents can stabilize, like Storm, Krenko, Purphoros, Slicer Crushing nonbasic lands, aka defeating a large chunk of players with a single Blood Moon The problem with these two strengths is that they aren't always the right pick for casual tables
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Uprising and Nylea, God of the Hunt provide trample to help you connect and draw cards with Bello's second ability
Last but not least, Crystalize is a powerful unique ability, making it even more certain that you can target and destroy unwanted Evasive characters before they cause too much damage
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Also, many of them have Enrage, which will provide a boon to you when they take damage