Recurring this seems especially potent, with the first Rage ramping to make the second game-ending
A Pokmon cant evolve the same turn its played, and can only evolve once per turn, unless an item card like Rare Candy specifies otherwise

Advanced Search Sets Random Syntax Moonsnare Prototype Muddle the Mixture Murder of Crows Muse Seeker Mystic Denial Mystic Meditation Mystic Redaction Nagging Thoughts Namor, Scourge of the Seas Neurok Prodigy Neutralize Nezahal, Primal Tide Nimble Obstructionist Norman Osborn Oath of Jace Oath of Scholars Obscura Alleylurkers Obsessive Search Occult Epiphany Ominous Seas Ominous Sphinx Oracle of Dust Oracle of Tragedy Ormos, Archive Keeper Orvar, the All-Form Overlord of the Floodpits Overtaker Overwhelmed Archivist Owl Familiar Pendrell Drake Pharaoh Rama-Tut Pilfering Hawk Pirate Hat Pollywog Symbiote Pollywog Symbiote Pop Quiz Pore Over the Pages Power Taint Primoc Escapee Probe Prognostic Sphinx Projektor Inspector Prying Eyes Psionic Snoop Psychic Overload Psychic Pickpocket Psychic Purge Psychic Vortex Pull from Tomorrow Pulsating Illusion Pulse of the Grid Qiqirn Merchant Quicksilver Fisher Rain of Revelation Raving Visionary Read the Runes Rebuild Recall Reconnaissance Mission Refute Rescind Research Assistant Resounding Wave Rewrite History Rhet-Tomb Mystic Rhystic Scrying Riddlesmith Riptide Survivor Rites of Refusal River Serpent Roiling Dragonstorm Rona, Herald of Invasion

The first two are each accompanied by a rule booklet which walks players through the opening turns of a game, so they simply need to lay out the cards as instructed and follow the tutorial
They can be used to get the most out of your dice-rolling cards, or cards that care about rolling dice
And Phantom Knights have a lot of good Rank 4 options to choose from