Archived from the original on July 18, 2018
Drop a bunch of cards into a Commander deck and it will automatically sort them into functional categories like "Removal," "Ramp," and "Card Draw." You can customize these categories or use its suggestions
I took the combination of Blood Sun ramp not working and Zur's Weirding being bugged as a sign from the Magic gods that we were supposed to be trying to play Blood Sun (along with Blood Moon and Magus of the Moon) on Turn 1 to lock opponents out of the game, which is how we ended up with the deck we're playing today: 12 Moon
Red Red generally has the most damage-based removal of any color
When this creature dies, incubate X, where X is its power
And Im not including Gauntlet of Power in this number, because its disingenuous to call a 5-mana artifact a ramp card Thats nearly a quarter of our nonland spells