I think that where Surging Sparks really shines is in its super well rounded roster of Pokmon included within
Evolution: You can evolve a Pokmon once per turn
Mid-century style, very stylized
Enchantment - Class Thunderclap Drake Flying Instant and sorcery spells you cast cost less to cast
Channel Terras Trance power, unleash mighty Espers, and relive key moments like the fall of Vector and the destruction of the world
Cards that ramp are varied and numerous, including: Cards that put extra lands into play, like Rampant Growth Cards that tap for mana, like Sol Ring or Birds of Paradise Cards that reduce costs, like Goblin Electromancer Cards that produce short-term bursts of mana, like Dark Ritual or Dockside Extortionist Ramp is an essential element of Commander deckbuilding