The Birds come down a turn earlier, require fewer colors to play, and generate any color of mana when they tap instead of just black
I also threw in the more powerful venture cards just to maximize that AFR feel (and our odds of a 2-turn dungeon clear) with the exception of Acererak, who isnt quite as cool when we want to smash out repeated loops of Tomb of Annihilation compared to just one
Should they succeed, they're rewarded eternal life in a crystal stasis
But her true power is her ability to proliferate at the end of your turn, adding another counter of each kind to any number of permanents or players for free
Or at least, thats how it works on the face of things
Kurbis, Harvest Celebrant nonfoils $1 As a Midnight Hunt Commander card, theres a lot of them out there, but so so good with the theme