Mushu's first ability protects the already tanky Steel characters by giving them all Resist plus two whenever they challenge an opponent, reducing their damage by two
Garruk's Uprising will draw cards if the player has creatures with power 4 or greater, which is easy in green decks
The three-drop Standard-legal mythic is first with deathtouch to send people elsewhere or not want to block on a 1/4 body
Most of the time, creature tokens are dinky little 1/1s now theyre 3/1s or 2/2s, depending on your needs
Put Lier in a mono-blue deck filled with card drawing, bounce, and removal and you will be the bane of all of your friends as you have at least twice as good of a time playing as they do! The two pieces of art are also incredibly intense, so who is this character
we put together this list based on each cards abilities based on their versatility in any situation