Even if you do have a lot of items to hide, this will seem to be the method that most people will want to go with
If you do, Gogo and that creature each get +2/+0 and gain haste until end of turn and attack this turn if able
Commander/EDH specific: Take 3 shots/sips whenever your commander is sent to hand or library When a player is knocked out (play or drinking), drink 3 shots/sips For every 15 minutes past the 2.5 hour mark, take a shot/sip (Overtime baby!) If a player points out you've land-go'd for the third time in a row and before the next player's turn starts, take a shot/sip Cast Sol Ring, Seething Song, Dark Ritual, or any other cheap fast mana - take a shot
[Double Attack] [Banish] [Double Attack] (This card deals 2 damage.) [Banish] (When this card deals damage, the target card is trashed without activating its Trigger.)
Lightning Overdrive is poised to shock the Dueling world and reinvigorate not one, but TWO beloved monsters from the worlds of the Yu-Gi-Oh
You can target 1 "Therion" monster or 1 Psychic monster in your GY