When this card is Summoned, target Spell/Trap cards your opponent controls up to the number of cards in your opponen't's hand, and activate the following effects: * If the target is face-down, your opponent cannot activate the targeted card while this card is face-up on the field
You can even activate the card draw ability after Iron Spider is tapped to spread +1/+1 counters, which is a nice touch considering how many creatures with two activated abilities need to tap for both of them
Vengeful Regrowth I quite like the combination of ramp and board presence Vengeful Regrowth offers
But its still a good draw engine in decks like Osgir, the Reconstructor, or other decks that predominantly stick to artifacts with high casting costs and that are able to keep their hand topped up
Urzas abilities include reducing the cost of artifact, instant, and sorcery spells by two, creating two 1/1 creature tokens, and giving your artifacts and planeswalkers indestructible before destroying everything else.
Moderately played (MP) cards sell for about $38, with near-mint (NM) topping the pile at roughly $67