Theres another possible fail state with the deck where you can draw Charnel Trolls and no enablers, or else miss your enablers, but you should usually be able to cast a different three-drop in those spots and cast Charnel Troll later in the game after your opponent has killed some of your creatures
Theres a good chance youll get burned buying at that price, especially this early on in a spike
The goal of this deck is to force our opponents' creatures to attack each other, forcing unprofitable attacks that cause their creatures to die and their life totals to dwindle, all while we draw cards and build ever-growing threats
But the mana value that cascade is looking for is still the cards the mana value, not the evoke cost
lets dig into the supporting players
This functions differently than other land untapping cards, but it's still worth highlighting for its unique applications, often alongside cards that put tapped lands into play, and the lovely Karoo land synergies