naturally, the different cards and card types can add further, more complex abilities and effects to the game, but this is where it becomes incredibly addictive, as you discover new combos and favourite effects to use in your own decks
Being aggressive also makes Teachings of the Archaics viable
Better we came through the front door now, so at least you can prepare, right
Theres also the survivor creatures from Duskmourn : theyre meant to trigger when they survive combat, but its way easier to just saddle or station with them before our second main phase
it got obliterated
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