I like Agent Horrigan more in the 99, to be frank, but he could lead a deck with enough ramp
The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down
Troyan, Gutsy Explorer Troyan, Gutsy Explorer is a strong card in ramp decks, especially in EDH
And boy do we have one
Sword of the Animist only costs two mana to cast and equip, and each time Cloud attacks while equipped it will search for two basic lands and put them into play tapped
Demonic Pact is our best "gift." We can play it, keep it for three turns to use all of its good modes, and then give it to our opponent on the turn before we'd have to choose "Lose the game," leaving them with only one super-painful choice