Granted, Bitter Triumph is card parity, while this is card disadvantage, and haste is a big part of what puts Bitter Reunion over, but making Treasures is a way for Reanimator decks to hard-cast their big creatures and is just a generally powerful thing to do
The benefit here is that with multiple opponents, Unsettled Mariner acts as a deterrent
In the post-board games we play the control role, killing everything our opponent plays, staying alive with Feed the Clan and eventually sticking a Dragonlord Atarka to take the game over
At the start of each turn, if there is no revealed bounty card, the next one is revealed, and if the bounty deck runs out of cards, shuffle them again and start over
So, you can choose the picture for the front of the mat
On the no-stage error variant, that "Stage 2" text is completely absent