If you destroy all creatures, youre at an advantage in control decks with few to zero creatures, while if youre already ahead on board with small creatures, Armageddon will slow your opponents down, and Caretaker's Talent will help you outpace your opponents while rebounding
Every decklist I see on the internet is playing off color Battle lands in their two- or three-color decks and 8-15 fetchlands to accommodate their four color decks
Darksteel Mutation Technically speaking, Darksteel Mutation isn't removal: The enchanted creature is still right there on the battlefield
you being able to equip and unequip at instant speed spells a total nightmare for your opponents
If you cannot find a suitable image of Magic: The Gathering card you want to proxy, try creating your artwork
#9 - Bane of Progress Wrath effects are plentiful in Commander