We saw a lot of power, with double Student of Warfare / Time of Heroes nut draws and one-creature wins thanks to the fact that if we can fight through our opponent's removal and max level a creature, most of our level-up creatures can win the game by itself, but we also got Time Walked a lot of times and occasionally just played underpowered creatures (a good example of this was against Merfolk, where their creatures were often bigger and more powerful, even without the extra work of spending mana to level up)
A notable combo features Vivillon and Decidueye ex
This has lead to some players prioritizing these pulls over others
He fits cleanly into colorless shells and artifact strategies that want redundancy and inevitability rather than speed
its a beloved mechanic that players have seen a lot of in recent sets
The other method was to go into Stormbind mode early, once a deck hit four or perhaps six lands, and make a sudden shift into the Philosophy of Fire