Its an incredibly elegant and carefully designed solution to the onboarding problem that a lot of TCGs have, and I wouldnt be surprised if other card games look to this for their own equivalent in future
Its here mainly due to how impossible it is to make it work within the rules and how awkward it is to resolve not to mention the headache of trying to save space on the table by stacking tokens or other creatures and having somebody place Falling Star onto the stack
The problem, of course, is that theyre strictly worse than Unknown Shores, which is hardly a staple
Teferi, Master of Time is the newer addition thats really been catching on with most pilots
Additionally, each Pro Tour participant will receive a non-foil borderless English-language Cloud, Midgar Mercenary promo card, with the Top 32 competitors also receiving traditional foil copies
Energy: 26x Lightning Energy Pokemon: 2x Pikachu (LV 12) 1x Pikachu (LV 14) 1x Raichu (LV 40) 1x Raichu (LV 45) 2x Magnemite (LV 13) 1x Magnemite (LV 15) 1x Magneton (LV 28) 1x Magneton (LV 35) 3x Voltorb (LV 10) 1x Electrode (LV 35) 1x Electrode (LV 42) 1x Electabuzz (LV 20) 1x Electabuzz (LV 35) 1x Jolteon (LV 24) 1x Jolteon (LV 29) 1x Zapdos (LV 40) 1x Zapdos (LV 64) 3x Eevee (LV 12) Trainer: 1x Energy Retrieval 2x Energy Removal 2x Poke Ball 2x PlusPower 2x Defender 1x Gust Wind -------------- Electric Shock -------------- Description: A deck which shocks and paralyzes opponents with its attacks