Paralysis Symbol : Lightning bolt or paralysis symbol Effect : Pokemon can't attack or retreat Recovery : Automatically removed at end of turn Strategy : One-turn disruption Confusion Symbol : Spiral or swirl Effect : Pokemon might hurt itself when attacking Recovery : Flip coin before attacking - tails = 3 damage to self Strategy : Makes attacking risky Poison Symbol : Skull or poison drop Effect : Pokemon takes damage between turns Recovery : Must be healed or Pokemon switches out Strategy : Gradual damage over time Burn Symbol : Fire or flame Effect : Pokemon takes damage and might take more Recovery : Flip coin between turns - tails = 2 damage Strategy : Ongoing damage with chance for more Rarity Symbols These symbols appear in the bottom right corner of every card and indicate how rare the card is
, it was one of the first real boss monsters, setting the standard for what a heavyweight finisher looked like
Superperception (4) In the level 0 version, a function has been added to charge up to 2 resources dedicated to Super Perception per round, allowing it to be used up to 2 times for free
Yugi's ace monster from the anime, it's the ultimate wizard in terms of attack and defense, even though Cosmo Queen exists
Navigating this sprawling landscape requires more than just a passing love for the franchise
But even if the coins don't flip as required, Pinsir still deals 50 damage a turn