The decklists were revealed earlier on Destructoid, but we've also provided them here, just in case you're the type who likes reading things twice
#4 Sol Ring Turn 1 Sol Ring is one of the best starts in oldschool (or any format where it is legal), and the advantage of four mana available turn two should be self evident
Exsanguinate could still see play in certain situations, particularly in decks that rely heavily on life gain and draining strategies
A Bundle Hour of Devastation contains: - 10 Hour of Devastation boosters - 80 Hour of Devastation lands, of which at least 25 Full Art
As we've seen, black and white have plenty of options to remove any type of permanent, but if you lean strongly into blue and enemy creatures give you a headache, you may be better served with either temporary removal (bouncing) or doing what blue does best: Use counterspells to handle cards before they become threats
I think Monoxa is a card thatll be more fun as time goes on and more dice-rolling cards are printed, but for now it suffers from having a lack of great cards in the 99