Counter Blitz relies on generating counters on permanents and then spreading them out for accrued value
Tamatoa Happy as a Clam is a 6-cost Character with 4|5 stats, when played, itll let you add 2 item cards to your hand from your discard
And sure, theres some sweet Voltron/group hug hybrid action going on here, but as with Kros, Defense Contractor, this Bant cards game plan goes south once you narrow the game down to just two players
In this game, challenging is the control strategy, while questing is the aggro strategy
Ancestral Recall The disparity on this list is more extreme than any other with the top card being nearly ten times better than the tenth
I am now going to try and give three example lists of how you can build affinity in different ways