Try playing around with the pre-constructed decks first to get an idea of how Magic works, and then dig into some boosters and figure out ways you could either enhance those decks with alternate additions, or build your own deck entirely
Goblins arent known for their intelligence, but Krenko is one of the exceptions that proves the rule
Humanized Design: The elastic band keeps the binder closed and keep your game cards from falling out
A small 4-mana creature that eventually lets you cast extra spells doesnt seem impressive or exciting, though casual tables might leverage it well
Bello, Bard of the Brambles is a Gruul (red-green) legend from Bloomburrow that encourages players to pack their decks with as many cheap ramp spells and expensive artifacts and enchantments as they can, in large part because of his powerful static ability: during your turn, every 4 cost of greater non-Aura enchantment and non-Equipment artifact becomes an indestructible, hasty 4/4 Elemental creature, ready to smash face
If a creature enters the battlefield as a copy of or becomes a copy of a creature whose blitz cost was paid, the copy won't have haste, won't be sacrificed, and its controller won't draw a card when it dies