Theres also the allure of finding a more expensive common or uncommon in the bulk you purchase
The way to gain more speed is by, once per turn on the player's turn, causing their opponent to lose life, whether it's from an attack or the result of a card mechanic
As such, its quite likely that at least some of these Lands see consistent Standard play, though none in particular stands head and shoulders above the others
You get to spin the wheel and freeload any equipment you find from the top six cards straight into play, and even auto-equip one of them
At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this token attacks, target attacking creature gains flying until end of turn." Legendary Creature - Bird Noble Marionette Master Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power
I buy and sell stuff constantly