This commander comes with a huge drawback: a single Blasphemous Act will force you to bin all your permanents, ending the game for you
However, if your objective is to win your draft, you shouldnt go anywhere near this
There's also some weak cards like Interceptor, Shadow's Hound which is really cool and self-reanimate is thematic, but there's only a single Assassin in the deck (not even a commander) and a 4/3 without evasion is simply not worth getting back anyway
This means you can generate a ton of tokens or cast a powerful creature and start taking out your opponents with Immerstrums triggers
You don't have to advance it in the normal direction
Okay, the Staff wasn't even in print during the early days of EDH, but versions of it that cared less about Swamps and more about black spells definitely saw play around much more casual tables (though even back then, they shouldn't have)