How can you tell
to play at least six turns before anyone wins or loses
She's sitting on an ottoman chair, no wait it's a house, no it's a gingerbread house
In Modern, Dig Through Time and Treasure Cruise split the format, more or less, along the lines of Treasure Cruise appearing in aggro and tempo decks while Dig Through Time was preferred by control and combo decks, such as the following deck looking to find Scapeshift and seven land
TYPE Legendary Creature God ABILITY At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control
Betor creates an interesting build-around because it encourages players to stack the board with huge defensive Creatures, then turn that board presence into a reliable engine/win condition