look for the dice rolls to get a bit more life, and a starting advantage (ideally Juggernaut) for your first duel
The Rare gold card, The Council of Four, synergizes with wanting to cast a second spell each turn by creating 2/2 knight creature tokens when any player casts their second spell
it doesnt take long before Temur Battle Rage and similar spells enable a swift Voltron win, though thats rarely the main game plan
Although these lands lack some of the advanced features of Triomes (no cycling, no basic land types), they still see play in casual and Commander decks
Heroes in a Half Shell Heroes in a Half Shell has a lot more cards to consider for it's deck than you might think
This version of Alela pushes us into Faeries, probably led by Oona, Queen of the Fae, but thats hardly a sin