You can get nine damage in before it sacrifices itself on chapter four, or you can keep it back to fend off pesky fliers
Any deck that wants a bunch of artifact creatures will want the comforting thud-clank, thud-clank of Platoon Dispenser, as well as any deck that wants a bunch of Soldier tokens (you know who you are)
The double-faced cards from Zendikar Rising like Silundi Vision are already pretty amazing but get much more value in this deck, since if you play them as lands early in the game, you can always pick them up later with a Moonfolk activation if you need the spell side
Of course, you can also use an infusion-effect card as a decoy to cast "Lumaret's Favor" and reveal that this was the real threat all along
You could copy an Army you control, take control of anothers' Army or maybe you control a creature with all creature types
Do that Lightning Bolt to your opponent's face also draws you 3 cards