A fiend for removal, and great for assembling an army, it nonetheless can struggle in a busy game of Commander thanks to its drive for fair play
It's actually been a while since Magic has released sets this way, so it's important to mention that Torment was a small set and was part of the Odyssey block, which also includes Judgment, which I'll cover next
Remember: not everything that slows down an opponent is stax, so they can quit whining about a little preemptive interaction
You can cast a creature spell for its blitz cost only if you could cast that creature spell
I think well continue to see cards that bolster infect and poison strategies through proliferate, doubling counters, etc., but I doubt well see too many more unique infect cards
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