It primarily uses recent cards like Pikachu & Zekrom GX as its ideal way to put energy onto allies and strike with absurd damage, with format staples like Dedenne GX and Eldegoss V helping get energy across your team
I think for Red Decks, Garnet is actually the more dangerous because of the possibility of growth
Unlike a traditional remaster set, this set will literally just be Khans of Tarkir
Four defense counters arent exactly steep for the cards color identity, plus you get a free +1/+1 counter during your end step if this card transforms on the same turn
(Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent
Since Miirym has ward for two generic mana, you can keep the legendary Dragon safe from plenty of removal spells