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comically absurd), and while that 20 damage doesn't sound like a lot, you may very well be able to whittle down the opponent's team with Inteleon and/or Urshifu, then go in for two killing blows
Assuming you don't want more lands at the point you are actively wanting to turn your small dorks into more gas this thing is actually better than Clamp
Similarly, you can't waive a cost reduction unless that effect says you may
Create powerful team ups of iconic heroes and villains and experience comic book action like never before
[deck title=Junk Aristocrats by Brad Nelson] [Creatures] *4 Doomed Traveler *2 Young Wolf *4 Cartel Aristocrat *4 Voice of Resurgence *4 Blood Artist *3 Skirsdag High Priest *3 Varolz, the Scar-Striped [/Creatures] [Spells] *4 Tragic Slip *4 Lingering Souls *3 Sorin, Lord of Innistrad [/Spells] [Land] *1 Swamp *2 Gavony Township *4 Godless Shrine *4 Isolated Chapel *4 Overgrown Tomb *2 Sunpetal Grove *4 Temple Garden *4 Woodland Cemetary [/Land] [/deck] There were various different viable builds of the deck in this format prior to Magic 2014 that saw success