not cohesive with one another because they were never intended to go together
But the biggest news for us Commander players is a game-changing rule: legendary vehicles and the new legendary spacecrafts can now be your commander
Im not certain if the developmental issues stemmed from Vision Design (as was the case with Energy) or if they could have been ironed out in Set or Play Design, but the end result was a major problem
It requires you to have a carefully structured Pod curve to ensure youve always got something to hit and is susceptible to hate cards like the Ouphe above, but its a fantastic card in a toolbox-style deck full of silver bullets that can be built around it
Your sideboarding is pretty straight forward in any given matchup, you choose which of the four sideboard cards you want to bring in (Thoughtseize/Leyline of Sanctity/Ancient Grudge/Prismatic Ending), and you additionally bring in Gemstone Caverns if youre on the draw
Normally a Dimir archetype, Hope twists the expectation on its head, turning the white tendency to gain life into a powerful weapon