That alone is already neat, and the sort of modern-day-reference that M:TG can't make in regular sets
Wasteland (2015) Into the single digits now with the 2015 judge promo version of Wasteland
Catch of the Day I like modal cards for their flexibility since there is a greater chance they will be what you need when you draw them
From mana ramp, card draw, removal, staple lands and win conditions, we'll explore the cards that I often consider when crafting my own decks
Commander players love tribal themes, but Wizards of the Coast has definitely been very uneven in support for specific tribes
Its downside is that it cannot answer expensive things well, and you need to be multi-coloured to take advantage of it, but in both Modern and Legacy that isnt an issue as expensive cards arent played as much and most decks are naturally multi-coloured due to the manabases available in these formats