Number Seven In a world of slinging instant and sorcery spells, one two-headed ogre will stand up and say, "Take six damage!" Joking aside, six damage per instant or sorcery spell is a massive taxing effect, which can quickly turn lethal for your opponents if you can give Ruric Thar lifelink or infect
It could have died, been shuffled into a library, or anything else during the subgame
Having a wide army is excellent because you can use anthem effects and pump spells to put dozens of points of power and toughness on the board with just a single card
Miranda Keith: Weve always had a sideboard slot devoted to random cards for grindy matchups, and this is another potential option there
TDM has a lot of support for playing with Dragons in different colors, and it emphasizes three-color decks built with the Clan colors
Stuffed Bear is at least colorless and cheap to animate, but Ursine Champion costs three Grizzly Bears worth of mana to turn into a bear