However, in order to get some of the harder wins, you need to know how your opponents are going to try and stop you, and how to plan ahead for those scenarios
Then your artifact dorks get affinity for artifacts as well
There's also some weak cards like Interceptor, Shadow's Hound which is really cool and self-reanimate is thematic, but there's only a single Assassin in the deck (not even a commander) and a 4/3 without evasion is simply not worth getting back anyway
Enter Rain of Revelation, reprinted here from Modern Horizons , which guarantees you +1 card as well as a nice bit of filtering
: Enchanted creature gets +0/+1 until end of turn
Episode 4 The two teams, the Sun Empire contingent and the Legion of Dusk expedition, have made their independent ways deep underground, each having encountered some of the less-than-hospitable denizens within the caverns