Since Level 11 has the least amount of monsters, I decided to give that Level to the cosmic gods and create cards and effects directly revolving around Level 11
TYMARET CALLS THE DEAD Tymaret Calls the Dead is kind of all over the place, and thats definitely why it isnt seeing as much play as it should
Zurs Weirding Zur's Weirding can bring a game to an absolute halt, since it extends control over players draw steps to everyone
Also, there are several non-EX cards stronger than this card
New Monsters have Summon and attack animations, including "Chimeratech Overdragon", "Elemental Hero Neos", and "Rainbow Dragon"
One was a Rogue Tribal deck (a nod to the main sets party mechanic), and the other was focused mostly on landfall, a mechanic native to the plane of Zendikar