Ashiok's Erasure Assembly Hall Aven Shrine Banishment Bazaar of Wonders Bifurcate Bile Blight Bloodbond March Cabal Shrine Callidus Assassin Canoptek Wraith Cephalid Shrine Chrome Replicator Circle of Confinement Circu, Dimir Lobotomist Clarion Ultimatum Cornered Market Counterbore Crumble to Dust Cylian Sunsinger Declaration in Stone Deicide Deputy of Detention Detention Sphere Dichotomancy Doubling Chant Dragonlord Kolaghan Dual Nature Dwarven Shrine Echoing Calm Echoing Courage Echoing Decay Echoing Return Echoing Ruin Echoing Truth Endless Atlas Eradicate Evil Twin Exclusion Ritual Extirpate Extraplanar Lens Eye of Singularity Frostpyre Arcanist Godsend Grim Reminder Grizzled Huntmaster Harness the Storm Haunting Echoes Hint of Insanity Homing Lightning Hour of Glory Infernal Tutor Invader Parasite Invasive Surgery Isle of Vesuva Ixalan's Binding Izzet Staticaster Kotose, the Silent Spider Legion's End Legions to Ashes Lobotomy Locket of Yesterdays Maelstrom Pulse March of Burgeoning Life Mask of the Mimic Mechanized Production Mimeofacture Minamo's Meddling Mindreaver Mirror Box Mishra, Artificer Prodigy Mocking Doppelganger

For just two mana you can make any creature with power three or less unblockable for a turn
You might build a "bugs and webs" creature shell, or give your control or combo decks a fresh trick
The bend test is a non-destructive test (assuming the card is real) that can be used on cards of all sets
Drownyard Behemoth 9 Creature Eldrazi Crab 5/7 Flash ( You may cast this spell any time you could cast an instant.) Emerge 7U ( You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creatures converted mana cost.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn
These are usually spells cast from exile, the graveyard, or the command zone