Ramping out your plays a turn ahead of time is worth spending a card on, and you can always trade it off if you have to
Those are nonfoils, though, and represent how were going to get prices on regular copies so very low
There are strong reprints, innovative new cards, and opportunities for crazy combos that make every Commander game more exciting
Daring Thief is my personal pick for making opponents speedrun from what does that do to flipping tables
Blue mages love having a big hand, so they can easily take advantage of a creature like Visions of the Unspeakable
Combine that with cost-reducing cards like Wizards of Thay or Goblin Electromancer, and youve got the makings of an unstoppable freight train that your opponents better act quickly to stop or theyll be toast