Later in the game, the impact of this card is reduced a bit, since just one mana probably won't make that big of a difference on turn fifteen or more, but the explosive early game it can provide is impossible to ignore
I should know, as I have abused it myself to massive wins all up and down the years in countless formats
On top of this limitation, the cards can shift from specific characters and theres only so many characters in certain ink colors
Its artwork mimics that of the standard version of Treasure Mountain's card but with more of a sepia filter applied to it
Mickey also gains 2 Lore when Questing, as well as giving you the ability to pay 1 Ink less to play Broom characters, and even return Brooms directly to your hand if theyre banished in a challenge
It's a great mana dork in Eternal formats filled with fetch lands, but the activated abilities are also incredibly powerful