NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G NM EX VG G
However if you read that piece of rules text again and discover that the limit on cards you can draw is not just on how many creatures you hit with, but potentially more in a dedicated counters deck, that things start to look a bit better
Faithless Looting saw you draw and then discard two cards, and it cost a card to do so, here you discard and draw two cards
Secondly, it's in the color of ramp with Cabal Coffers and Urborg, Tomb of Yawgmoth
The deck then plays powerful mid- and late-game threats that synergize with your sacrifice outlets including Vito (drain, 4/3 vampire tokens), Queen's Bay Paladin (reanimate), Bringer of the Last Gift (mass reanimate), etc
The constant tax effect is annoying as hell to play against, and the 2/1 first strike body is relevant