Probably the only time Ill play this is when I cant get my hands on a Darksteel Ingot
I also wanted to make sure that any specific card references included touches of the color type from that card
Thriving Heath, Thriving Isle, and Thriving Moor are very clever design, offering the player a good deal of flexibility
Later, you can sacrifice them for Goblin spells like Siege-Gang Commander, make them legitimate threats with Goblin Trashmaster or Goblin Warchief, or turn them into mana with Nothing like ramp in a red deck
It doesnt have the most flashy payoff, but getting through 12 toughness on the ground might take an Eldrazis strength some game so dont look down on it
For the older decks, we know how they play, but we're also factoring in their total value in 2026 alongside mechanics, upgradability, and again, most importantly, whether they are fun to play