Tue, Aug 04, 10:00am - 8:00pm Enterprise Library Join us at Enterprise Library for our Treasure Hunt, Scavenger Hunt
But if youre dabbling in Commander, youve also got the seven Baldurs Gates, Gateway Plaza, and one-off gates like Talon Gates of Madara and Thran Portal

Fortune Tune earns me back some LP, also me to make a proactive play with TGU when I open it, and can generally stall a fair bit Made a primary rudimentary side, Flying "C" and Maxx are for m&m's and BA mostly, Maxx really wont save if they break my field and go for game though Dweller for BA, would like it in my main extra, but IDK where the room is Chose MST over a third Twin, because in general, 2 discard outlets is perfect for the deck while three drains it a bit Book of Moon cause funk BA DDV, a little more controversial, but it's quite popular to hit the hand traps, also both Phantom and Cairn are easy, respective rank, monsters to DDV off, also Dark Law if push comes to shove CCV is pretty much a given in the deck, 2 Mali, 3 TGU, 1 Scarm, 1 Mist, 1 Plague, 1 Monk if faced down, it's live 3 Mask of Restrict, nothing kills the deck like a well placed Mega Caius, Stardust backed mask is legit af Anyway, as usual, thought are appreciate, but y'all can just marvel at this beauty in silence too :3

Special Summon 1 Level 5 or higher monster from your hand
x1] [When Attacking] Your opponent cannot activate [Blocker] during this battle
Even when they did, using that to cast an early Wrath of God, drawing ramp in the late-game was often detrimental