This has no other brakes save for the mana investment, it even works for tokens
There is no pressure to hurry up and finish the tournament or waiting around
This one cost sorcery has flashback for three so it's playable twice, and then it's a great first turn play, second-turn ramp or rock like Arcane Signet or Rampant Growth, third turn flashback
Braids, Arisen Nightmare can be a great tool for our Halfling Food Tribal since Food tokens are artifacts and we have numerous creatures so our opponents will not be able to keep up with us and eventually if it stays on board, it will drain them and let us draw many cards
Not only can he double up on your Vampires whether hes on the field or not (eminence OP, please nerf), but once he hits the field, your Vampires will grow in strength rapidly
These wont see reprints for a long time, if ever